Monday, 22 April 2013

Design Diary 09: Cruisers and Battlecruisers

While my teammate is working on the first weapon settings, I continue to scale up the Uman fleet.
This week is the Cruiser week!
Those ship will have a different game tactic approach.
I like to think of space games more like second world war naval battles.
Till now we presented you the fighters, who have more a plane/dogfight behavior.
Cruisers and BattleCruiser classes are behaving more like boats. They are slow, heavily armored and loaded with weapons. So they'll compensate with pure fire power, targeting anything around them with a nice variety of turrets.
Should be fun to engage or control!

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